Category

Modelmaking

Photoreal Passion Project, Pug ‘Sculpted’ In Clay

By | CGI, Computer Modelling, Design, Modelmaking, Photo real, Post-production | No Comments

Here in the studio while the paint dries and the renders crawl towards completion, we’re always mulling over new ideas or trying out new things just for the love of it. So, in between commissioned projects over the past six months, our meticulous and brilliant Post-Production Assistant, Marija Salajeva, set herself the task of creating a virtual model of a pug as though it had been modelled in clay by hand. The intention was to create a photorealistic scenario, complete with crumbs of clay and cold coffee. As we’re so familiar with working in clay (and often so engrossed in work that drinks get ignored) there was plenty of live reference around the studio for Marija to draw from. The effect is a scene in which the ‘modeller’ has just finished their work and has left the sculpting table. Judge for yourself, but we think it’s a fascinating and brilliant study of one artistic discipline being captured with the tools of another.

 

 

Rounding Off 2016 With More RTS Nominations. Thanks To All Our Collaborators…

By | Awards, BAFTA, Broadcast, CITV, Design, Modelmaking, Nominations, RTS | No Comments

After delivering a bunch of exciting new work during 2016, we finished the year with three more award nominations. Our contribution for CITV’s ‘Share A Story’, a tale about A Shark Who Swallowed The Sea, written by Heidi Hogarth was among the nominated films in the Children’s BAFTA Short Form Category. The same film was also nominated twice in the Royal Television Society Midlands Awards, for Best Production Craft Skills and Best Fictional Television Programme. This project is our fifth project involving traditional puppetry. You can find more like this here. Huge thanks go out to all who worked with us on this project.

The Lion, The Witch and The Wardrobe – Building Narnia in Miniature

By | Behind The Scenes, Design, Modelmaking, stop-motion, Theatre Projection Design | No Comments

I used this post originally to keep the production office and other members of the creative team updated privately on progress here at the studio during the latter development stages and rehearsal process. It was a really useful tool for inviting feedback and allowing cross-collaboration with Stage and Costume Designer Tom Scutt.